Stefan Seibert

Media Software Engineer

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FMX 2015

I was working on a new type of real-time set editing interfaces, which are part of the R&D demonstration at FMX 2015, giving an insight view on the status quo of the EU-funded Dreamspace research project, i also was writing my bachelor thesis about.

This entry was posted in projects and tagged c++, development, META Glasses, R&D, real-time, unity, virtual production on 17/04/2015 by Stefan S..

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