Collaborative Research S3D

Collaborative Research S3D

“Development of systems and methods for effective creation and processing of stereoscopic content” was the description of a 3 year joint research project. I was able to participate in that project as part of my internship at the research & development group for six months at filmakademie bw. I was developing tools in c++ based framework frapper, relying on Qt as the GUI API and Ogre as the 3D render engine.

Project Homepage on the webserver of R&D @ Filmakademie BW

Kinect XAML Prototype

Kinect Prototype

Implementation of a Application Prototype for the advertising degree program of my university. Used for watching content analysis of the several advertising channels of a company. Based on the WPF and XAML technologies and using Microsoft Kinect for interactive control with gestures.

contentDo

Traumzeit

Traumzeit

In summer 2013 a team of 15 students decided to produce a short movie about dreams and childhood. We had a lot of vfx shots and produced part of the movie in the greenscreen studio our university owns. I did 3d modelling in Autodesk Maya, compositing in Nuke 7 and was responsible as Technical Director and Digital Image Technician for the technical aspects of the movie.

We shot in 2k with the ARRI D21. The pipeline was a full DPX pipeline with scripts in Maya and a shot management extension we had in Nuke, that was initially written by Patrick Heinen and extended plus updated by myself.

Our movie and his production will also be mentioned in the next issue of the german postproduction magazine “Digital Production”. Further down you can see a shot breakdown from a sequence i was compositing. If you want to see the whole movie, just get in contact.

I wrote also a little tool for editing timecode metadata in a dpx stack, initially for this project,
but i mention it in an extra post: DPX Timecode MetaData Editing Tool

Facebook page of the movie: www.facebook.com/TraumzeitFilm

Another sequence which shows the creation of the floating islands, used in the film:

DPX Timecode MetaData Editing Tool

DPX Timecode Editing Tool

In our project Traumzeit we had the need to edit dpx timecode data, but there was no elegant way to do this in an y of our software programs. So i wrote a little tool, doing this with the python version of Qt, PyQt. You can choose an dpx stack and change the timecode in the way you need to. The software is open source and you can use it, if you want. You will have to install python and pyqt in order to run it. Here you can find the source code on github:

https://github.com/stefanseibert/PyMetaDPX